GAME DESIGN | RESUME | CONTACT

Sunlight
Teaser Trailer

Screenshots

My part in the project

Role
Producer and game designer

Specifics
Together with one other producer and designer:
  • Developed the concept
  • Planned the production
  • Documented the game design, content and milestones
  • Used Hansoft as a part of the daily project management
  • Game tested and used Hansoft for bug reporting
  • Lead outside game testing
  • Updated and reworked game design and documentation
Game info

Platform: PC
Genre: Real-time strategy
Players: 2 in multiplayer over local network


Game concept

Sunlight is a real time strategy game where two players battle against each other as either human or alien forces. The focus lies in intence battles where the only structure a player have is thier headquarter where they call in reinforcements. The players use infantry supported by vehicles to capture and hold key positions on the map and at the same time place thier sun collecting vehicle in the temporarly sunlit areas of the map to gain resources.

Project details



Type
School project at Playgroundsquad

Team
2 Producers and designers
3 Programmers
7 Artists
3 Sound designers

Development time
1 week pre-production
10 weeks production

3rd party development Tools
FMOD

Copyright (c) Kristian Angelin 2010 | kristian.angelin@hotmail.com